# P--# P--# P=Padded cells | | | O=Old man #--P #--P # #--#--# #=Warped Asylum | | | | | T=*see below* #--#--T--T--#--T--T--#--# P P | | | | | | A padded cell with an exit west will #--P #--P # P P T--#--# teleport you at random ONLY to any | | | | | | other padded cell with exit west. T P--T P--T--T--#--T P P The same follows for padded cells | | | | | | with exits north, east, or south. T--#--T--P O P P #--#--# | | | | When crossing from one "T" to #--#--# P P P P--T--#--T another "T", you will be randomly | | | | | | teleported to any "T" in the asylum. P P T--#--T--T--P T--P T | | | | | | The most reliable way to get to old #--#--T P P # P--# P--# man is to hunt for a padded cell | | | | | | with exits east. From this padded P P #--#--T--T--#--T--T--#--# cell, go east and then look south. | | | | | | If you see the old man, go south. If #--#--# # P--# P--# not then go west back into the | | | padded cell and try again and again #--P #--P # until you do see him.