Q <- Quickling Lord + T1: Climb Tree T-T B: Bronzewood Forest (Killer bees & / | C: Copperwood Forest golden honeycomb) T T S: Silverwood Forest T2: Climb Tree \ / W: Ironwood Forest (handful of nuts) T (cures mushroom) | V: Best view in game :) T B @ | P-P-P B-B-B-B B B-B-B B-B-B-B / @ \ / | \ | / \ / /| P-P B P B B B B-B-B-B-B B-B-B O-O B B-B / / | \ / | / / |\ / B P B B-B-B B B B-B-B B O B B ........ \ @ | / \ | / | | / \ : B-B-B B-B B {V} B B B B B B B-B-B-B-B B : C-C / | / | | | | | / \ \ / \ | ....... \ : / B B B B-B S B B-B B B-B B B-B-B : C C-C | |/ \ \ | / / / / | / \ : | | B B B B B-B-B B B B B B B : C-C-C C C-C-C \ | / | / / / \ \ /| .: / \ \ / \ \ B-B B B B C-C-B-B B-B-B-B-B B : C C C C C FILTHY | |\ ..\........./ / | \ : | | | | | ENCAMPMENT B B B : W W : C B B : C-C C C C-C-C C | | : | | : | .................... | : | | / | | | E-E-E B B : W-W-W-W-W : L : S S S : C C C-C C C-C-C | | | / \ / : / | :....: \ / \ / : \ / \ / | | E-E-E-E---B B : W W W : S S-S S : C C C-C-$-C C C | | | | ..\ | | : | / | | : | \ / | / \ A-AtE-E-E-E : W-W-W-W-W W W : S S S S : C C C C C-C C : | | | | : | | \ | | : \ | / / \ : | /| | | / \ : E-E-E-E : R W W W-W-W-W : S-U S S S : C-C C C C C-C C C : \ : /|\ / / | : / | / | : |/ \ / | \ | A: Ancient \ R W R W W W-W : S S-S-S-S S-S : C C C C C C Ruins :: \ / | | \ / : | | \ / \ : / |/ / / \ \ R W R W W-W : S S S S S : C C C C C C C | | \ | : / \ / | \ : /| \ / /| | | | W R W-W R-R :S S S S-S S : C C C C C C C C-C /| \ / / \ : |/ \ / | | : | | /| | \ | W W W R-W-W R R: S S S S-S : C C C C C-C C C R-R- IRONWOOD | \ \ / / : | | / \ : | | \ / | / FOREST W W R R R-R : S S-S-S S : C-C-C C-C C-C-C-C C R-R \ / | /| | :..... .@ / \ / | / | | / \ / W-W-W R-R-R W R-R R :..........: C T C C C C C C C R | | | / \ / : | | | \ / / | | | / W W W W W R-R O-W-W : C C C C C C C C R / \ / \ | /| | \ /| \ : |\ / / | | / W W-W W-T1 W W W W R O O W: C C-C-C R---R C C H-R | / | | \ / | |: / / / \ | | | W M W-W W W W-W-P O O-O:C C / \ C C | | / \ / \ / / \ \ /| :| | / \ \ / R M M-M M-W W-W-W s O O :C C R R T2 / \ / ... / | | / | : \ / | \ / M-M : G:M M-M W-W s O O : C-C | \ / ............: |: \ / \ \ | \ | : | R---R : G G G-G : M-M-M M M s O-O : R : \ / \ / | /. | | \ \ : / R: Silver River : G-G G G-G : M M M-M M s : / : | \ | :...... |/ / \ \ / H: Huge Stone : G-W G G-G-G G : M M-M M R----------R G: Dying : \ / \ / |\ | : \ / /________________________ Grove : G-G P G G-G : M-M R | ROPE BRIDGE | : | |\ | | :.... / |(Up from Silverwood) | : G s G G G G : R---R | U3 | :.. / | \ \ / : | | / | R-R s : G G G-G : R | D U2-R R | / \ / : / \ / \ / ...: / | | \ / | W-R-R R-R : G G-G G : R-R | R *U1 | \ :...... \ : / | | / \ | \ : G : R-R | R R R-U4 | \ :.: / | \ | | R: Silver River \ R | R R | \ | | | | | \ R-R | U....D | \ / | | R-R-R |1: Meeting Hall | | | *Woodelf Lord | s |2: Treehouse | \ |3: Common Area (Shop) | s |4: Training Area | | |----------------------| s \ P ......%.....Go passage R / -D Dragon \ Teeth Hills raydar@rworld.com =============================================================================== Island & R R-U MOSSY Laby / \ / CAVE -#- R-R R-R-R R | / \ / R-R-R-R R-R-R-R-R-R R / | \ | R-R D R R / | \ / R R / Docks To NW Forests & R Ancient Ruins / -R H-R \ | H: Huge Stone R R \ / R-R Raydar@rworld.com =================== MOSSY CAVE ======================== U ? / @ %: Push eye M-M-M O%H H: Night Hag | \ | M-M-M M-M-M / | | / | \ M M M M M M To / \ / \ / | Silver River D-M M M M-M \ | | | M-M-M M M | / / M M-M-M \ / \ M-M L :Lichen Mass raydar@rworld.com ================================= ANCIENT RUINS =========================================== t: Traps (Traps in Darkened Tunnel do SERIOUS Damage: 160+) D1: Down to Preperation Chamber & *(Prismatic Dragon) D2: Down to Mirrored Hall _________________ ............. | Key to | STONE BRIDGE: U1: Up to Dome of Stars *(Chimera) | MIRRORED HALL| : U2: Up to whirling vortex | | D6 : |exit exit| | : |West Room# East| | : U5,U6: Up to Stone Bridge | 2 - (1) - U | SB : | 3 < (2) - 1 | | : | 4 - (3) > 4 | | : | 5 < (4) - 3 | D5 : AR--AR AR--AR--AR | 4 < (5) - 6 | ............: /| | | \ | 5 - (6) > 8 | / | | | \ | 8 < (7) > 6 | PG DM RS++AA *UI RS AR | 9 - (8) > 6 | / @5 | @1 t | | / x | / t | *Basilisk | AR--RS RP *GN AR++UT+1DA RS--AR | @ | / | + | \ | 2 < (9) - 8 | / | + | \ | |---------------| AR *TC--U6 RP--RP AR--RS AC++D1 AR AR E- / @4 | | + \ | / @ | | + \ | Filthy ARttDTttAR--AR--AR--AR U2 AR--AR--AR--AR--AR--AP--AAttE--Encampment | | | | / | | | | | / | AR AR U5 GL}-CC AR BB *U1 D2 BS AR E- \ /| | | | @ / \ / | | | | @2 / AR SO GL@3HB* AR RM TS DL--AR \ t | | + / \ t | | + / AR RB--BH AR--RM WC AR \ | + +2 t / ROOM CODES \| + + t / AR D4 D3 CH--AR AA: Ancient Ruin, Inside Arch AC: Ancient Coliseam +,x: Doors *(Prismatic Dragon) beneath +1: Chrome key AP: Ancient Ruin, Plaza +2: Dragon key AR: Ancient Ruin BH: Bloodstained Hallway @1: Go alley BS: Burned Stables @2: turn knob, pull lever, CC: Concealed Chamber (book) pull switch, push button CH: Crumbling House @3: Push painting in "CC" DA: Dark Alleyway (dragon carving) @4: Say shadow DB: Destroyed Blacksmith @5: Push (gem): Diamond, Amethyst, DL: Destroyed Laboratory Sapphire, Emerald, Topaz, Onyx, Ruby DM: Destroyed Mansion ]-: Walk right through wall GL: Grand Library .................................. *GN: Goru-Nezar ICY TUNNEL : *HB: Hidden Bookroom (Beholder) IT : IN: Ruined Inn *IF: Ice Forge / \ : PG: Palace Gates (Frozen Giant & / \ : RP: Royal Palace Frozen Hydra) IT--IT IT : RB: Ravaged Butcher's / | | : RM: Rotting Mansion / | | : RS: Ruined Shop IT IT--IF* IT : SB: Slender Stone Bridge \ | : SO: Sacked Office, Bone Pile \ | : *TC: Torcher Chamber (Wraithlord) IT IT : TS: Tower of the Stars, Foyer U3: Up to D3 | / : *UA: Unholy Altar (Unholy Idol) U4: Up to D4 | / : UT: Unholy Temple To Ancient Ruins IT--U4 U3 : WC: Weed-Filled Courtyard .................................: raydar@rworld.com ================================ BLACK WASTELANDS ============================= I verified this. Looks good. Nicely done. 2 | # 3 | / 1 #-# # | / \ | # # # # \ | \ | # # #-# # \ | | | # #-# # #-# / / | | /| #-# # # #-#-#-# # / | \ | | # # # # # | | | | | # #-#-#-# # # # | | \ | / | # # # #-#-# # \ / \| / 4-# #-# #-V # 4 \ / | / |\ | / #-# # # # #-#-# # # | / | \ / \ / #-# # # #-# #-# | | \ | # #-# # # \ / \ / \ \ # #-# # # / | | # # #-#-# / | | \ #-#-# # #-#-# # / \ | / | # #-# #-# # \ \ / / 3 #-# #-# # \ / \ # #-1 | # \ 2 V = Whirling Vortex 1,2,3,4 = Rooms with same number are the SAME room, due to the "wrapping" effect Map by pete@suncity.com.au